Use sync.Once for loading ServerVersion #456
|
@ -22,9 +22,7 @@ func (c *Client) ServerVersion() (string, *Response, error) {
|
|||
// CheckServerVersionConstraint validates that the login's server satisfies a
|
||||
// given version constraint such as ">= 1.11.0+dev"
|
||||
func (c *Client) CheckServerVersionConstraint(constraint string) error {
|
||||
var err error
|
||||
c.getVersionOnce.Do(func() { err = c.loadClientServerVersion() })
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||||
if err != nil {
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||||
if err := c.loadClientServerVersion(); err != nil {
|
||||
return err
|
||||
}
|
||||
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||||
|
@ -47,9 +45,7 @@ var (
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||||
// checkServerVersionGreaterThanOrEqual is internally used to speed up things and ignore issues with prerelease
|
||||
func (c *Client) checkServerVersionGreaterThanOrEqual(v *version.Version) error {
|
||||
var err error
|
||||
c.getVersionOnce.Do(func() { err = c.loadClientServerVersion() })
|
||||
if err != nil {
|
||||
if err := c.loadClientServerVersion(); err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
|
@ -60,13 +56,16 @@ func (c *Client) checkServerVersionGreaterThanOrEqual(v *version.Version) error
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}
|
||||
|
||||
// loadClientServerVersion init the serverVersion variable
|
||||
func (c *Client) loadClientServerVersion() error {
|
||||
raw, _, err := c.ServerVersion()
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
if c.serverVersion, err = version.NewVersion(raw); err != nil {
|
||||
return err
|
||||
}
|
||||
return nil
|
||||
func (c *Client) loadClientServerVersion() (err error) {
|
||||
c.getVersionOnce.Do(func() {
|
||||
raw, _, err2 := c.ServerVersion()
|
||||
if err2 != nil {
|
||||
err = err2
|
||||
return
|
||||
}
|
||||
if c.serverVersion, err = version.NewVersion(raw); err != nil {
|
||||
return
|
||||
}
|
||||
})
|
||||
return
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue
Block a user