kevinthomas.dev/résumé.md
2020-07-20 00:37:36 -07:00

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Work Experience

Software Engineer (December 2019 - Present)

  • Working with a full stack Agile team of 4 to develop various enterprise digital marketing applications
  • Utilizing backend technologies such as Go and Node
  • Using React, Javascript, and an in-house UI library for frontend development
  • Performing automated deployments using Docker, Jenkins, Google Cloud Platform, and AWS
  • Writing automated unit, integration, and end-to-end tests using various testing tools
  • Working with a variety of database technologies like Oracle and Postgres

Junior Software Engineer (October 2018 December 2019)

  • Worked on a major upgrade of the Elasticsearch integration of several of our large applications
  • Used Node, PHP, and Go to add backend features to many of our applications
  • Wrote and managed automated test suites using tools such as Mocha, Cucumber, and CircleCI
  • Worked with several databases using SQL and Node
  • Continuously deployed many of our applications using Jenkins

Software Engineering Intern (June 2018 September 2018)

  • Worked with a team of 5 interns to develop a mobile app for affiliate marketers
  • Developed frontend using React and Cordova, wrote tests using Jest, Enzyme, and Appium
  • Implemented back end by creating a Web API Server in Node connected to MongoDB
  • Deployed the server using Docker and Jenkins, setup server tools such as Nginx
  • Practiced Agile by creating sprints, performing daily huddles, and managing a product backlog

Computer Skills

  • Proficient in programming languages such as JavaScript (Node/React), Go, C#, C++ and HTML/CSS
  • Experience creating and utilizing Web APIs using Node and Go, and writing tests for HTTP servers
  • Versed in deployment technologies such as Docker, Jenkins, Google Cloud Platform, and AWS
  • Competent using database technologies like SQL, MongoDB, Postgres, and Oracle
  • Adept in Git and working in Linux, MacOS, and Windows environments

Bean Boy Games LLC

  • Co-Founded Bean Boy Games, LLC (a small independent video game company) in 2015
  • Released four published video games developed in C# using the Unity game engine
  • Donated all the revenue of our most recent game to RAICES, a refugee and immigrant non-profit
  • Utilized virtual reality technology for three of our video games
  • Experience in audio design and creating music and sound effects for published games

Education

  • Bachelor of Science in Computer Science & Software Engineering University of Washington