9cfc7967dd
* Replace license text in headers with SPDX identifiers. * Remove specific license info from outdated readme.txt, instead leave details to the source files. * Add list of SPDX license identifiers used, and corresponding license texts. * Update copyright dates while we're at it. Ref D14069, T95597
47 lines
847 B
C++
47 lines
847 B
C++
/* SPDX-License-Identifier: Apache-2.0
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* Copyright 2011-2022 Blender Foundation */
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#include "testing/testing.h"
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#include "util/task.h"
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CCL_NAMESPACE_BEGIN
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namespace {
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void task_run()
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{
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}
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} // namespace
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TEST(util_task, basic)
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{
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TaskScheduler::init(0);
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TaskPool pool;
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for (int i = 0; i < 100; ++i) {
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pool.push(function_bind(task_run));
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}
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TaskPool::Summary summary;
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pool.wait_work(&summary);
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TaskScheduler::exit();
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EXPECT_EQ(summary.num_tasks_handled, 100);
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}
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TEST(util_task, multiple_times)
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{
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for (int N = 0; N < 1000; ++N) {
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TaskScheduler::init(0);
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TaskPool pool;
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for (int i = 0; i < 100; ++i) {
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pool.push(function_bind(task_run));
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}
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TaskPool::Summary summary;
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pool.wait_work(&summary);
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TaskScheduler::exit();
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EXPECT_EQ(summary.num_tasks_handled, 100);
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}
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}
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CCL_NAMESPACE_END
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