blender_test/intern/cycles/util/windows.h
Brecht Van Lommel 9cfc7967dd Cycles: use SPDX license headers
* Replace license text in headers with SPDX identifiers.
* Remove specific license info from outdated readme.txt, instead leave details
  to the source files.
* Add list of SPDX license identifiers used, and corresponding license texts.
* Update copyright dates while we're at it.

Ref D14069, T95597
2022-02-11 17:47:34 +01:00

30 lines
497 B
C

/* SPDX-License-Identifier: Apache-2.0
* Copyright 2011-2022 Blender Foundation */
#ifndef __UTIL_WINDOWS_H__
#define __UTIL_WINDOWS_H__
#ifdef _WIN32
# ifndef NOGDI
# define NOGDI
# endif
# ifndef NOMINMAX
# define NOMINMAX
# endif
# ifndef WIN32_LEAN_AND_MEAN
# define WIN32_LEAN_AND_MEAN
# endif
# include <windows.h>
#endif /* _WIN32 */
CCL_NAMESPACE_BEGIN
bool system_windows_version_at_least(int major, int build);
CCL_NAMESPACE_END
#endif /* __UTIL_WINDOWS_H__ */