blender_test/tests/python/opengl_draw_tests.py
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

78 lines
1.6 KiB
Python

#!/usr/bin/env python3
# SPDX-License-Identifier: Apache-2.0
import argparse
import os
import subprocess
import sys
def screenshot():
import bpy
output_path = sys.argv[-1]
# Force redraw and take screenshot.
bpy.ops.wm.redraw_timer(type='DRAW_WIN_SWAP', iterations=1)
bpy.ops.screen.screenshot(filepath=output_path, full=True)
bpy.ops.wm.quit_blender()
# When run from inside Blender, take screenshot and exit.
try:
import bpy
inside_blender = True
except ImportError:
inside_blender = False
if inside_blender:
screenshot()
sys.exit(0)
def get_arguments(filepath, output_filepath):
return [
"--no-window-focus",
"--window-geometry",
"0", "0", "1024", "768",
"-noaudio",
"--factory-startup",
"--enable-autoexec",
"--debug-memory",
"--debug-exit-on-error",
filepath,
"-P",
os.path.realpath(__file__),
"--",
output_filepath + '0001.png']
def create_argparse():
parser = argparse.ArgumentParser()
parser.add_argument("-blender", nargs="+")
parser.add_argument("-testdir", nargs=1)
parser.add_argument("-outdir", nargs=1)
parser.add_argument("-idiff", nargs=1)
return parser
def main():
parser = create_argparse()
args = parser.parse_args()
blender = args.blender[0]
test_dir = args.testdir[0]
idiff = args.idiff[0]
output_dir = args.outdir[0]
from modules import render_report
report = render_report.Report("OpenGL Draw", output_dir, idiff)
ok = report.run(test_dir, blender, get_arguments)
sys.exit(not ok)
if __name__ == "__main__":
main()