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23.3 Stable
released this
2023-08-31 10:38:37 +00:00 | 0 commits to master since this release- Fixed compression for Unity 2021.3+
- Fixed display of shader names in Unity 2021.3+ Files. Animator Editors showed them correctly.
- Fixed crash when saving SceneABs after editing any asset alphabetically smaller than "Assets/..."
- Added texture slot alternatives for "_MainTex" and "_NormalMap"/"_BumpMap" in renderer and replacements
- Added support for HoneyCome shapeAnim and customShape TextAsset
- Added copy and paste through clipboard for more older TextAssets
Known issues:
- Adding a texture to a SceneAB causes "Uncommitted external Texture2D cant be selected"
when it gets assigned to a Material.
Workarond: Save the SceneAB after adding the texture(s). No need to reload the SceneAB afterwards. - Deleting assets then loading assets referencing the deleted assets leads to logical corruption of the AB
No workaround except not deleting shared assets. Can be seen with "View Data". - Imported morphs get invalid when their mesh gets split by material
Downloads
- Source Code (ZIP)
- Source Code (TAR.GZ)
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SB3UGS_v23.3.7z
6.4 MiB
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SB3UGS_v23.3_src.7z
880 KiB