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23.4 Stable
released this
2023-11-20 13:47:30 +00:00 | 0 commits to master since this release- Fixed SetMachineDefaultState in AnimatorControllerEditor when opening
- Fixed crash in RemoveUnusedBones() when SkinnedMeshRenderer was misaligned
- Added GetMaterialShaderState/SetMaterialShaderState in AnimatorEditor (not used in the gui)
- Fixed unknown member in cabinet's type definitions for Unity 2019.4+
- Fixed cabinet's inventory alignment for Unity 2021.3+
- Added support for Chinese Unity versions
- Fixed StreamingInfo offset (textures in big files e.i.)
- Changed ViewAssetData to be shortened by SHIFT and CTRL keys
- Changed MagicaBoneCloth checking and added computations for all related data
Downloads
- Source Code (ZIP)
- Source Code (TAR.GZ)
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SB3UGS_v23.4.7z
6.4 MiB
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SB3UGS_v23.4_src.7z
896 KiB